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Illustration of a man pausing thoughtfully over a phone payment, with panels showing moments of a payment journey
16 Jun
Design & Systems
Posted by author-avatar metadiagram
June 16, 2026

The hidden UX of payments

Trust in financial products isn’t built by branding. It’s won or lost in micro-moments most teams never design on purpose.Illustration ...
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No, design is not dead. Neither is engineering or product.
15 Jun
Design & Systems
Posted by author-avatar metadiagram
June 15, 2026

No, design is not dead. Neither is engineering or product.

The designer, engineer, and PM each evolve into different kinds of specialized ‘builders’.Not dead. (Photo by
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Fluent AI, Liquid Glass, flaw as a feature, AX Design
15 Jun
Design & Systems
Posted by author-avatar metadiagram
June 15, 2026

Fluent AI, Liquid Glass, flaw as a feature, AX Design

Weekly curated resources for designers — thinkers and makers.“I can usually tell when something was built by AI before I’ve read a word...
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The T-shaped UX professional is giving way to the polymath architect
15 Jun
Design & Systems
Posted by author-avatar metadiagram
June 15, 2026

The T-shaped UX professional is giving way to the polymath architect

One seat now does the work of the whole row. The shift the T-shaped model never planned for. Al assisted.What happens to UX specialists...
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A creamy background with blue and orange ink spill, and a grid overlap — abstract
14 Jun
Design & Systems
Posted by author-avatar metadiagram
June 14, 2026

How difficult could it be to design a chatbot?

Harder than you think. And higher stakes than most people building them realise.If you work in product, you probably care about NPS. Cu...
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An AI-generated illustration in an anime-inspired style depicting a humanoid robot and a female researcher in a white lab coat standing together in a narrow, dimly lit alleyway at night. The researcher holds a clipboard. The cramped lane is lined with weathered buildings, tangled overhead wires, neon signs in Chinese and English (including one reading “Clinic”), potted plants, stray cats, and scattered rubbish bags — evoking the aesthetic of Kowloon Walled City.
13 Jun
Design & Systems
Posted by author-avatar metadiagram
June 13, 2026

The digital Kowloon

What a walled city in Hong Kong can teach us about the future of AI development. And why vibe coding might be a regression to the 1990s...
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An abstract painting done with ink, with stark black gestural brushstrokes on a white canvas.
12 Jun
Design & Systems
Posted by author-avatar metadiagram
June 12, 2026

The gesture and the instruction

Making-feel, result-feel: Two kinds of design work, two kinds of tiredPhoto by
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A child in a hospital gown sits on a bed wearing a VR headset, with a nurse adjusting the device and a parent watching beside them.
12 Jun
Design & Systems
Posted by author-avatar metadiagram
June 12, 2026

Design for pain: how to make the worst moment better

Challenges of designing pain management tech for kidsImage created by AI tool ElevenLabsAs a kid, when I’m at the dentist or getting tr...
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Three zones trace the internet’s transformation: a dense web of equally connected nodes in 1991, three dominant platform clusters by 2005, and a single large AI node in 2025 to which every remaining node connects. Open, diverse, human — centralised, curated, synthetic.
11 Jun
Design & Systems
Posted by author-avatar metadiagram
June 11, 2026

We stopped clicking, and AI became the Internet

On convenience, abdication, and the quiet erosion of the open web. The internet isn’t dying. That’s the problem.In 2026, over half of a...
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Ten rules from a designer who keeps no screens, read again for the age of AI. Most images generated by Gemini. Content AI assisted.
09 Jun
Design & Systems
Posted by author-avatar metadiagram
June 9, 2026

Dieter Rams avoids computers. His ten rules still fit designing for AI.

His principles were never about technology for its own sake. They were about restraint, honesty and most importantly clarity — exactly ...
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